everylmka.blogg.se

Wargaming game center port issues
Wargaming game center port issues









This will prevent fire rate deceleration when using this firing mode. With the release of Update 0.11.2, we’ve changed the server’s firing check frequency when using the sequential fire mode from every two ticks to every tick.For this reason, we divided our work into stages: Since this bug is directly related to a very complex and delicate aspect of the game - the game logic itself - correcting it will require significant changes to the game code and a comprehensive QA cycle, all of which takes time. In other words, if you play on ships with a rapid-fire main battery and fire continuously (by holding down the left mouse button or continuously tapping it), the rate of fire will appear to decelerate.ĭetailed information about this issue can be found at our Player Support page. The issue does not manifest, however, if a rapid-firing ship takes breaks between salvoes or if a ship has guns with a longer reload time. The higher the reload speed of the guns, the more noticeable the bug. This bug can be reproduced on ships with guns that have a very fast reload speed, either when using the sequential fire mode or simply when constantly and repeatedly firing all guns as fast as they can reload. Purple: load-in time on Public Test 0.11.1 (before fix)īlue: load-in time on Public Test 0.11.2 (after fix)ĭue to the way data is exchanged between individual players’ computers and the game server, a bug occurred that ultimately lead to a decrease in the rate of fire of certain ships. On the Public Test of Update 0.11.2, the average load-in time for 90% of players was brought down to 25 seconds from the 83 seconds experienced during the 0.11.1 Public Test.Įach column represents the time taken for a certain percentage of players to load into the port on startup.įor example, 25 seconds in the “90%” column means that 90% of the times the port was loaded, it took 25 seconds or less.

wargaming game center port issues

During the last month, the average startup loading time has decreased from 42.8 to 21 seconds.īlue indicates the average time in seconds it takes for players to load into their port.Regardless, we will continue working on improving this aspect going forward. As of now, we’ve observed a noteworthy increase in performance across the board. During Update 0.11.1, we released a hotfix that solved the issue for most players. After one of our more recent Updates, the time it takes for the game to fully boot up has increased noticeably.











Wargaming game center port issues